AI Insights · Timothy · July 2022
Top 5 Roguelike Games in Tunisia: Q2 2022 Performance
Discover the performance of the top 5 roguelike games in Tunisia during Q2 2022, including metrics on downloads, revenue, and active users.
In Q2 2022, the performance of the top 5 roguelike games on a unified platform in Tunisia revealed interesting trends in weekly downloads, revenue, and active user metrics. Here’s a closer look at how these games fared:
Idle Heroes - Idle Games showed a gradual increase in weekly revenue, starting at $20 and peaking at $69 in mid-June. Downloads were modest, with a noticeable increase in the last weeks of June, reaching a high of 13K. Active users saw a decline from 126K at the beginning of the quarter to 79K in early June, before rebounding to 103K by the end of the quarter.
Diablo Immortal had a strong start in revenue at $186K in the last week of May, but this dropped to $9K by the end of June. Downloads followed a similar trend, starting at 1.1M and decreasing steadily to 124K. Active users also declined from 1.2M in early June to 517K by the end of the month.
RAID: Shadow Legends saw a significant spike in revenue mid-June, reaching $100K, before dropping to $15K by the end of the month. Downloads remained relatively stable, fluctuating between 482K and 719K. Active users were consistent, maintaining around 1K throughout the quarter.
Hero Wars: Alliance RPG experienced fluctuations in revenue, peaking at $34K in early May before settling around $17K by the end of June. Downloads saw a notable peak of 826K in late May. Active users showed a significant increase in early May at 2.7M and stabilized around 1.9M by the end of the quarter.
Archero had a modest revenue increase, reaching $68K in mid-June before dropping to $14K. Downloads were relatively low, with a peak of 78K in late June. Active users showed a slight decline from 2M in early April to 1.4M by the end of June.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit their platform.